WARHAMMER WOOD ELVES CODEX PDF

The Loop Games Do you like this video? If a foe takes a single step upon such sacred soil, they shall not take another. Symbol of the Wood Elves. From here, they have learnt to dwell in concord with the seasons and the weave of life and death that binds all living things together. They are the defenders of the forest, guardians of all things natural and pure. For millennia, the Wood Elves have lived in this state of harmony, lying in wait and hidden from the prying eyes of the wider World.

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Legendary Lord choices[ edit edit source ] Wood Elves players can choose from the following lords when starting a campaign. See the individual lord pages for information on their various bonuses in campaign. Orion - a powerful melee fighter and army leader. He has no mounts but moves faster than average foot lords.

Durthu - an incredibly ancient and bitter treeman capable of turning the tide of battle singlehandedly. Main article: Wood Elves settlements. The Wood Elves use a totally different settlement system to other races, and are unaffected by regional occupation or climate. Instead, they build Forest Settlements inside the wood of Athel Loren. These have access to the full range of Wood Elf buildings and many building slots.

Outside of this, they can only construct Asrai Lookouts which are very limited in building choice but are necessary to acquire Amber. The Oak of Ages[ edit edit source ] The Oak of Ages is a special settlement which the player starts in control of, for both the main Wood Elves faction or Argwylon.

It provides faction-wide bonuses as it is upgraded, which requires Amber. To win the campaign it is necessary to fully upgrade the Oak, and if the Oak is destroyed the player will lose. Amber[ edit edit source ] Amber is a powerful resource that improves the Oak of Ages and the forces of Athel Loren.

Amber is obtained through capturing territories or forming diplomatic agreements usually alliances with other factions. Lacking enough Amber causes various economic problems. Players can assign lords to various positions on the council, conferring different bonuses. Argwylon has their own Forest Council mechanic instead. Worldroots[ edit edit source ] Worldroots are a magical, ancient network of roots from the Oak of Ages, extending across the world.

Elven armies can enter the Use Worldroots stance to use the Worldroots. This is done to avoid impassable terrain and enemy forces. While in this stance they can ambush or be intercepted , resulting in a Worldroots battle on a special battle map.

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Wood Elves

Wood Elves have always been a bit of a favourite since the old Warhammer Fantasy Regiments , so this was pretty damn cool in my books. Then I tried again. Any race with an entire section that parties every day and has a cheery bloodlust, I can get down with that. As a nub trying to crack into the giant egg that is the Warhammer Universe, this section gives a good selection to choose from.

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Warhammer/Tactics/8th Edition/Wood Elves

Legendary Lord choices[ edit edit source ] Wood Elves players can choose from the following lords when starting a campaign. See the individual lord pages for information on their various bonuses in campaign. Orion - a powerful melee fighter and army leader. He has no mounts but moves faster than average foot lords. Durthu - an incredibly ancient and bitter treeman capable of turning the tide of battle singlehandedly. Main article: Wood Elves settlements. The Wood Elves use a totally different settlement system to other races, and are unaffected by regional occupation or climate.

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Named Characters[ edit ] Note: Under the current edition, named characters tend to be overpriced; you can pretty easily emulate most named characters from scratch and save yourself some points. That said, a few named characters do have abilities and wargear or wargear combos unique to them, so if you absolutely need to have them, go ahead. Orion, The King of the Woods: Orion is what in general is refered to as a Glass Cannon: Incredibly expensive, requires a massive tax on your resources, can be incredibly powerful and yet is very fragile. Orion costs points. Also comes with two War Beasts for 20 pts that share his Frenzy and Unbreakable rule. He will drop like a fly to high volume S4 and above attacks.

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